
‘Keep of the Lich Lord’, however, was originally published as part of the Fighting Fantasy range around twenty five years ago.

Usually this has been in their development stage, long before publication. Inevitably, in over three decades, several gamebooks changed series, for various reasons. A list which, and I want to make this absolutely clear, does not exist.Ĭonceptually this is a highly interesting experiment in adventure gamebooks. For those reasons, it doesn’t quite break into my list of favourite gamebooks. While the book is superior to most gamebooks, it can’t quite shake of its FF heritage and therefore constraints. The introduction has been fleshed out and rewritten, the combat system is different and there are changes that enables integration with the Fabled Lands, but the story is largely that of the original. Lich Lord getting a deserved second airing, also acts as a gateway to the more open world style of the Fabled Lands books.
#The keep of the lich lord fabled lands series#
In different cycles, whenever FF is rereleased, the latter titles don’t seem to get a look in, as interest in the series presumably wains each time. I can understand what the authors were trying to achieve in repurposing Lich Lord as they did. It’s a shame the FF series didn’t diversify more than it did and a trick has certainly been missed with the newer generation of FF books, which are decidedly average at best.

One of the most interesting things about the book are the additional notes that describe some of the authors ideas that were originally put forward for FF gamebooks, but never materialised.

Lich Lord was originally part of the back end of the Fighting Fantasy series, but has been reincarnated by the authors for their Fabled Lands world. I don’t have an official list of favourite gamebooks, but if I did, it’s fair to say that the top five series and top 25 odd individual books would be written by one or both of the two authors responsible for The Keep of the Lich Lord.
